AI Insights · Timothy · April 2025
Top Down Games on iOS in Austria: Q1 2025 Performance
Explore the Q1 2025 performance of top-down games on iOS in Austria, highlighting revenue, downloads, and user activity trends from Sensor Tower data.
In the first quarter of 2025, several top-down games on iOS demonstrated noteworthy trends in Austria. This analysis, based on Sensor Tower data, provides insights into the weekly performance of these games in terms of revenue, downloads, and user activity.
Brawl Stars from Supercell saw fluctuating weekly revenue, peaking at approximately $93.3K in late February. Downloads gradually decreased from 2.3K to just over 1.1K by the end of March. Active users declined from 193.6K to 140.5K over the quarter.
Whiteout Survival by Century Games Pte. Ltd. had weekly revenue reaching around $78K in January, with a steady decline to about $44.9K by March. Downloads dropped from 1.5K to 486, while active users decreased from 12.3K to 5.8K.
Pokémon TCG Pocket from The Pokemon Company saw a revenue spike of $115.2K in late January. Downloads were highest at 2.3K in early February, while active users remained relatively stable around 50K, ending at 52.9K.
Clash Royale, another Supercell title, experienced a revenue peak of $58.7K in early March. Downloads increased from 889 to 1.6K by mid-March, while active users grew from 60.9K to 83.8K.
MONOPOLY GO! by Scopely, Inc. maintained a steady revenue stream, peaking at $26.4K in early January. Downloads decreased from 1.9K to 943, with active users rising from 10.4K to 10.8K by the end of March.
For more detailed insights, visit Sensor Tower.